unreal.GeometryScriptPrimitiveOptions
¶
- class unreal.GeometryScriptPrimitiveOptions(polygroup_mode: GeometryScriptPrimitivePolygroupMode = Ellipsis, flip_orientation: bool = False, uv_mode: GeometryScriptPrimitiveUVMode = Ellipsis)¶
Bases:
StructBase
Geometry Script Primitive Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshPrimitiveFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
flip_orientation
(bool): [Read-Write] Flip Orientationpolygroup_mode
(GeometryScriptPrimitivePolygroupMode): [Read-Write] Polygroup Modeuv_mode
(GeometryScriptPrimitiveUVMode): [Read-Write] UVMode
- property polygroup_mode: GeometryScriptPrimitivePolygroupMode¶
[Read-Write] Polygroup Mode
- property uv_mode: GeometryScriptPrimitiveUVMode¶
[Read-Write] UVMode
- Type: