unreal.GeometryScriptPolygroupSimplifyOptions
¶
- class unreal.GeometryScriptPolygroupSimplifyOptions(angle_threshold: float = 0.0, auto_compact: bool = False)¶
Bases:
StructBase
Geometry Script Polygroup Simplify Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshSimplifyFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
angle_threshold
(float): [Read-Write]auto_compact
(bool): [Read-Write] If enabled, the simplified mesh is automatically compacted to remove gaps in the index space. This is expensive and can be disabled by advanced users.