unreal.GeometryScriptMorphologyOptions¶
- class unreal.GeometryScriptMorphologyOptions(sdf_grid_parameters: GeometryScript3DGridParameters = Ellipsis, use_separate_mesh_grid: bool = False, mesh_grid_parameters: GeometryScript3DGridParameters = Ellipsis, custom_bounds: Box = Ellipsis, operation: GeometryScriptMorphologicalOpType = Ellipsis, distance: float = 0.0)¶
Bases:
StructBaseGeometry Script Morphology Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshVoxelFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
custom_bounds(Box): [Read-Write] If valid, will be used to define the region of space to operate on. Otherwise, standard bounds based on the input mesh will be computed.distance(float): [Read-Write]mesh_grid_parameters(GeometryScript3DGridParameters): [Read-Write]operation(GeometryScriptMorphologicalOpType): [Read-Write]sdf_grid_parameters(GeometryScript3DGridParameters): [Read-Write]use_separate_mesh_grid(bool): [Read-Write]
- property custom_bounds: Box¶
[Read-Write] If valid, will be used to define the region of space to operate on. Otherwise, standard bounds based on the input mesh will be computed.
- Type:
(Box)
- property mesh_grid_parameters: GeometryScript3DGridParameters¶
[Read-Write]
- Type:
- property operation: GeometryScriptMorphologicalOpType¶
[Read-Write]
- property sdf_grid_parameters: GeometryScript3DGridParameters¶
[Read-Write]
- Type: