unreal.GeometryScriptMeshReadLOD

class unreal.GeometryScriptMeshReadLOD(lod_type: GeometryScriptLODType = Ellipsis, lod_index: int = 0)

Bases: StructBase

Geometry Script Mesh Read LOD

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: GeometryScriptTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • lod_index (int32): [Read-Write]

  • lod_type (GeometryScriptLODType): [Read-Write]

property lod_index: int

[Read-Write]

Type:

(int32)

property lod_type: GeometryScriptLODType

[Read-Write]

Type:

(GeometryScriptLODType)