unreal.GeometryScriptMeshReadLOD¶
- class unreal.GeometryScriptMeshReadLOD(lod_type: GeometryScriptLODType = Ellipsis, lod_index: int = 0)¶
Bases:
StructBaseGeometry Script Mesh Read LOD
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: GeometryScriptTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
lod_index(int32): [Read-Write]lod_type(GeometryScriptLODType): [Read-Write]
- property lod_type: GeometryScriptLODType¶
[Read-Write]
- Type: