unreal.GeometryScriptMeshIsoCurveOptions

class unreal.GeometryScriptMeshIsoCurveOptions(curve_iso_value_snap_tolerance: float = 0.0, snap_to_existing_vertex_tolerance: float = 0.0)

Bases: StructBase

Geometry Script Mesh Iso Curve Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshBooleanFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • curve_iso_value_snap_tolerance (float): [Read-Write]

  • snap_to_existing_vertex_tolerance (float): [Read-Write]

property curve_iso_value_snap_tolerance: float

[Read-Write]

Type:

(float)

property snap_to_existing_vertex_tolerance: float

[Read-Write]

Type:

(float)