unreal.GeometryScriptMeshIsoCurveOptions¶
- class unreal.GeometryScriptMeshIsoCurveOptions(curve_iso_value_snap_tolerance: float = 0.0, snap_to_existing_vertex_tolerance: float = 0.0)¶
Bases:
StructBaseGeometry Script Mesh Iso Curve Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshBooleanFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
curve_iso_value_snap_tolerance(float): [Read-Write]snap_to_existing_vertex_tolerance(float): [Read-Write]