unreal.GeometryScriptMeshExtrudeOptions
¶
- class unreal.GeometryScriptMeshExtrudeOptions(extrude_distance: float = 0.0, extrude_direction: Vector = Ellipsis, uv_scale: float = 0.0, solids_to_shells: bool = False)¶
Bases:
StructBase
Geometry Script Mesh Extrude Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshModelingFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
extrude_direction
(Vector): [Read-Write]extrude_distance
(float): [Read-Write]solids_to_shells
(bool): [Read-Write]uv_scale
(float): [Read-Write]