unreal.GeometryScriptMeshBooleanOptions¶
- class unreal.GeometryScriptMeshBooleanOptions(fill_holes: bool = False, simplify_output: bool = False, simplify_planar_tolerance: float = 0.0, allow_empty_result: bool = False, output_transform_space: GeometryScriptBooleanOutputSpace = Ellipsis)¶
Bases:
StructBaseGeometry Script Mesh Boolean Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshBooleanFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
allow_empty_result(bool): [Read-Write] Whether to allow the Mesh Boolean operation to generate an empty mesh as its resultfill_holes(bool): [Read-Write]output_transform_space(GeometryScriptBooleanOutputSpace): [Read-Write] The coordinate space to use for the result meshsimplify_output(bool): [Read-Write]simplify_planar_tolerance(float): [Read-Write]
- property allow_empty_result: bool¶
[Read-Write] Whether to allow the Mesh Boolean operation to generate an empty mesh as its result
- Type:
(bool)
- property output_transform_space: GeometryScriptBooleanOutputSpace¶
[Read-Write] The coordinate space to use for the result mesh
- Type: