unreal.GeometryScriptMergeVertexOptions

class unreal.GeometryScriptMergeVertexOptions(only_boundary: bool = False, allow_non_boundary_bowties: bool = False)

Bases: StructBase

Options for merging vertex pairs

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshBasicEditFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • allow_non_boundary_bowties (bool): [Read-Write] Whether to allow the merge to introduce a non-boundary bowtie vertex (has no effect if bOnlyBoundary is true)

  • only_boundary (bool): [Read-Write] Whether to restrict merges to boundary vertices

property allow_non_boundary_bowties: bool

[Read-Write] Whether to allow the merge to introduce a non-boundary bowtie vertex (has no effect if bOnlyBoundary is true)

Type:

(bool)

property only_boundary: bool

[Read-Write] Whether to restrict merges to boundary vertices

Type:

(bool)