unreal.GeometryScriptMergeVertexOptions¶
- class unreal.GeometryScriptMergeVertexOptions(only_boundary: bool = False, allow_non_boundary_bowties: bool = False)¶
Bases:
StructBaseOptions for merging vertex pairs
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshBasicEditFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
allow_non_boundary_bowties(bool): [Read-Write] Whether to allow the merge to introduce a non-boundary bowtie vertex (has no effect if bOnlyBoundary is true)only_boundary(bool): [Read-Write] Whether to restrict merges to boundary vertices