unreal.GeometryScriptIterativeMeshSmoothingOptions¶
- class unreal.GeometryScriptIterativeMeshSmoothingOptions(num_iterations: int = 0, alpha: float = 0.0, empty_behavior: GeometryScriptEmptySelectionBehavior = Ellipsis)¶
Bases:
StructBaseGeometry Script Iterative Mesh Smoothing Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshDeformFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
alpha(float): [Read-Write]empty_behavior(GeometryScriptEmptySelectionBehavior): [Read-Write] EmptyBehavior Defines how an empty input selection should be interpretednum_iterations(int32): [Read-Write]
- property empty_behavior: GeometryScriptEmptySelectionBehavior¶
[Read-Write] EmptyBehavior Defines how an empty input selection should be interpreted