unreal.GeometryScriptIndexList
¶
- class unreal.GeometryScriptIndexList(index_type: GeometryScriptIndexType = Ellipsis)¶
Bases:
StructBase
Geometry Script Index List
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: GeometryScriptTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
index_type
(GeometryScriptIndexType): [Read-Write] Index Type
- convert_index_list_to_array() Array[int32] ¶
Convert Index List to Array
- Returns:
index_array (Array[int32]):
- Return type:
Array[int32]
- duplicate_index_list() GeometryScriptIndexList ¶
Duplicate Index List
- Returns:
duplicate_list (GeometryScriptIndexList):
- Return type:
- get_index_list_item(index) -> (int32, is_valid_index=bool)¶
Get Index List Item
- Parameters:
index (int32) –
- Returns:
is_valid_index (bool):
- Return type:
- get_index_list_last_index() int32 ¶
Get Index List Last Index
- Return type:
int32
- get_index_list_length() int32 ¶
Get Index List Length
- Return type:
int32
- property index_type: GeometryScriptIndexType¶
[Read-Write] Index Type
- Type: