unreal.GeometryScriptDebug

class unreal.GeometryScriptDebug(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Geometry Script Debug

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: GeometryScriptTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • messages (Array[GeometryScriptDebugMessage]): [Read-Write] Messages

property messages: Array[GeometryScriptDebugMessage]

[Read-Write] Messages

Type:

(Array[GeometryScriptDebugMessage])