unreal.GeometryScriptDebug
¶
- class unreal.GeometryScriptDebug(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
Geometry Script Debug
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: GeometryScriptTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
messages
(Array[GeometryScriptDebugMessage]): [Read-Write] Messages
- property messages: Array[GeometryScriptDebugMessage]¶
[Read-Write] Messages
- Type: