unreal.GeometryScriptColorFlags¶
- class unreal.GeometryScriptColorFlags(red: bool = False, green: bool = False, blue: bool = False, alpha: bool = False)¶
Bases:
StructBaseColors
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: GeometryScriptTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
alpha(bool): [Read-Write] Alphablue(bool): [Read-Write] Bluegreen(bool): [Read-Write] Greenred(bool): [Read-Write] Red