unreal.GeometryScriptClusterSimplifyConstraintLevel¶
- class unreal.GeometryScriptClusterSimplifyConstraintLevel¶
Bases:
EnumBaseEGeometry Script Cluster Simplify Constraint Level
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshSimplifyFunctions.h
- CONSTRAINED: GeometryScriptClusterSimplifyConstraintLevel = Ellipsis¶
Attempt to preserve ‘paths’ of constrained edges, but may simplify along the path Vertices where paths converge will be kept in final output
- Type:
1
- FIXED: GeometryScriptClusterSimplifyConstraintLevel = Ellipsis¶
Edge will be kept as-is in final output
- Type:
0
- FREE: GeometryScriptClusterSimplifyConstraintLevel = Ellipsis¶
Edge can be simplified without constraint
- Type:
2