unreal.GeometryScriptBakeTypes

class unreal.GeometryScriptBakeTypes

Bases: EnumBase

EGeometry Script Bake Types

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshBakeFunctions.h

AMBIENT_OCCLUSION: GeometryScriptBakeTypes

Ambient occlusion sampled across the hemisphere

Type:

6

BENT_NORMAL: GeometryScriptBakeTypes

Normals skewed towards the least occluded direction

Type:

3

CURVATURE: GeometryScriptBakeTypes

Local curvature of the mesh surface

Type:

5

FACE_NORMAL: GeometryScriptBakeTypes

Geometric face normals in object space

Type:

2

MATERIAL_ID: GeometryScriptBakeTypes

Material IDs as unique colors

Type:

10

MULTI_TEXTURE: GeometryScriptBakeTypes

Transfer a texture per material ID

Type:

8

OBJECT_SPACE_NORMAL: GeometryScriptBakeTypes

Interpolated normals in object space

Type:

1

POSITION: GeometryScriptBakeTypes

Positions in object space

Type:

4

TANGENT_SPACE_NORMAL: GeometryScriptBakeTypes

Normals in tangent space

Type:

0

TEXTURE: GeometryScriptBakeTypes

Transfer a given texture

Type:

7

VERTEX_COLOR: GeometryScriptBakeTypes

Interpolated vertex colors

Type:

9