unreal.GeometryScriptBakeTypes

class unreal.GeometryScriptBakeTypes

Bases: EnumBase

EGeometry Script Bake Types

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshBakeFunctions.h

AMBIENT_OCCLUSION: GeometryScriptBakeTypes = Ellipsis

Ambient occlusion sampled across the hemisphere

Type:

7

BENT_NORMAL: GeometryScriptBakeTypes = Ellipsis

Normals skewed towards the least occluded direction

Type:

4

CONSTANT: GeometryScriptBakeTypes = Ellipsis

Constant value

Type:

12

CURVATURE: GeometryScriptBakeTypes = Ellipsis

Local curvature of the mesh surface

Type:

6

FACE_NORMAL: GeometryScriptBakeTypes = Ellipsis

Geometric face normals in object space

Type:

3

HEIGHT: GeometryScriptBakeTypes = Ellipsis

Height

Type:

14

MATERIAL_ID: GeometryScriptBakeTypes = Ellipsis

Material IDs as unique colors

Type:

11

MULTI_TEXTURE: GeometryScriptBakeTypes = Ellipsis

Transfer a texture per material ID

Type:

9

NONE: GeometryScriptBakeTypes = Ellipsis

0

OBJECT_SPACE_NORMAL: GeometryScriptBakeTypes = Ellipsis

Interpolated normals in object space

Type:

2

POSITION: GeometryScriptBakeTypes = Ellipsis

Positions in object space

Type:

5

TANGENT_SPACE_NORMAL: GeometryScriptBakeTypes = Ellipsis

Normals in tangent space

Type:

1

TEXTURE: GeometryScriptBakeTypes = Ellipsis

Transfer a given texture

Type:

8

UV_SHELL: GeometryScriptBakeTypes = Ellipsis

UV Shell

Type:

13

VERTEX_COLOR: GeometryScriptBakeTypes = Ellipsis

Interpolated vertex colors

Type:

10