unreal.GeometryScriptBakeSourceMeshOptions
¶
- class unreal.GeometryScriptBakeSourceMeshOptions(source_normal_map: Texture2D = Ellipsis, source_normal_uv_layer: int = 0, source_normal_space: GeometryScriptBakeNormalSpace = Ellipsis)¶
Bases:
StructBase
Geometry Script Bake Source Mesh Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshBakeFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
source_normal_map
(Texture2D): [Read-Write] Source Normal Mapsource_normal_space
(GeometryScriptBakeNormalSpace): [Read-Write] Source Normal Spacesource_normal_uv_layer
(int32): [Read-Write] Source Normal UVLayer
- property source_normal_space: GeometryScriptBakeNormalSpace¶
[Read-Write] Source Normal Space
- Type: