unreal.GeometryMaskReadParameters¶
- class unreal.GeometryMaskReadParameters(canvas_name: Name = 'None')¶
Bases:
StructBaseGeometry Mask Read Parameters
C++ Source:
Plugin: GeometryMask
Module: GeometryMask
File: GeometryMaskTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
canvas_name(Name): [Read-Write] Specifies the GeometryMaskCanvas to read from.color_channel(GeometryMaskColorChannel): [Read-Write]invert(bool): [Read-Write]