unreal.GeometryCollectionProxyMeshData
¶
- class unreal.GeometryCollectionProxyMeshData(proxy_meshes: None = [])¶
Bases:
StructBase
Geometry Collection Proxy Mesh Data
C++ Source:
Module: GeometryCollectionEngine
File: GeometryCollectionObject.h
Editor Properties: (see get_editor_property/set_editor_property)
proxy_meshes
(Array[StaticMesh]): [Read-Write]
- property proxy_meshes: None¶
[Read-Write]
- Type:
(Array[StaticMesh])