unreal.GeometryCollectionAutoInstanceMesh¶
- class unreal.GeometryCollectionAutoInstanceMesh(static_mesh: SoftObjectPath = Ellipsis, materials: Array[MaterialInterface] = [])¶
Bases:
StructBaseGeometry Collection Auto Instance Mesh
C++ Source:
Module: GeometryCollectionEngine
File: GeometryCollectionObject.h
Editor Properties: (see get_editor_property/set_editor_property)
materials(Array[MaterialInterface]): [Read-Write] Materialsstatic_mesh(SoftObjectPath): [Read-Write] Static Mesh
- property materials: Array[MaterialInterface]¶
[Read-Write] Materials
- Type:
- property static_mesh: SoftObjectPath¶
[Read-Write] Static Mesh
- Type: