unreal.GeographicCoordinates
¶
- class unreal.GeographicCoordinates(longitude: float = 0.0, latitude: float = 0.0, altitude: float = 0.0)¶
Bases:
StructBase
Geographic Coordinates
C++ Source:
Plugin: GeoReferencing
Module: GeoReferencing
File: GeographicCoordinates.h
Editor Properties: (see get_editor_property/set_editor_property)
altitude
(double): [Read-Write]latitude
(double): [Read-Write]longitude
(double): [Read-Write] FVector where X = Latitude, Y = Longitude, Z = Altitude