unreal.GeographicCoordinates¶
- class unreal.GeographicCoordinates(longitude: float = 0.0, latitude: float = 0.0, altitude: float = 0.0)¶
Bases:
StructBaseGeographic Coordinates
C++ Source:
Plugin: GeoReferencing
Module: GeoReferencing
File: GeographicCoordinates.h
Editor Properties: (see get_editor_property/set_editor_property)
altitude(double): [Read-Write]latitude(double): [Read-Write]longitude(double): [Read-Write] FVector where X = Latitude, Y = Longitude, Z = Altitude