unreal.GeneratedNavLinksProxy

class unreal.GeneratedNavLinksProxy(outer: Object | None = None, name: Name | str = 'None')

Bases: BaseGeneratedNavLinksProxy

Experimental Blueprintable class used to handle generated links as custom links.

C++ Source:

  • Module: AIModule

  • File: GeneratedNavLinksProxy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_smart_link_reached (LinkReachedSignature): [Read-Write]

[Read-Write]

Type:

(LinkReachedSignature)

Called when agent reaches smart link during path following.

Parameters: