unreal.GameplayTaskResource¶
- class unreal.GameplayTaskResource(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectGameplay Task Resource
C++ Source:
Module: GameplayTasks
File: GameplayTaskResource.h
Editor Properties: (see get_editor_property/set_editor_property)
manual_resource_id(int32): [Read-Write] Overrides AutoResourceID. -1 means auto ID will be appliedmanually_set_id(bool): [Read-Write]