unreal.GameplayTagRequirements

class unreal.GameplayTagRequirements(require_tags: GameplayTagContainer = Ellipsis, ignore_tags: GameplayTagContainer = Ellipsis)

Bases: StructBase

Encapsulate require and ignore tags

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: GameplayEffectTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • ignore_tags (GameplayTagContainer): [Read-Write] Ignore Tags: None of these tags may be present

  • require_tags (GameplayTagContainer): [Read-Write] Require Tags: All of these tags must be present

property ignore_tags: GameplayTagContainer

[Read-Write] Ignore Tags: None of these tags may be present

Type:

(GameplayTagContainer)

property require_tags: GameplayTagContainer

[Read-Write] Require Tags: All of these tags must be present

Type:

(GameplayTagContainer)