unreal.GameplayTagContainer
¶
- class unreal.GameplayTagContainer(gameplay_tags: Array[GameplayTag] = [])¶
Bases:
StructBase
A Tag Container holds a collection of FGameplayTags, tags are included explicitly by adding them, and implicitly from adding child tags
C++ Source:
Module: GameplayTags
File: GameplayTagContainer.h
Editor Properties: (see get_editor_property/set_editor_property)
gameplay_tags
(Array[GameplayTag]): [Read-Only] Gameplay Tags: Array of gameplay tags
- property gameplay_tags: Array[GameplayTag]¶
[Read-Only] Gameplay Tags: Array of gameplay tags
- Type:
(Array[GameplayTag])