unreal.GameplayTag
¶
- class unreal.GameplayTag(value=['None'])¶
Bases:
unreal.StructBase
A single gameplay tag, which represents a hierarchical name of the form x.y that is registered in the GameplayTagsManager You can filter the gameplay tags displayed in the editor using, meta = (Categories = “Tag1.Tag2.Tag3”))
C++ Source:
Module: GameplayTags
File: GameplayTagContainer.h
Editor Properties: (see get_editor_property/set_editor_property)
tag_name
(Name): [Read-Only] This Tags Name