unreal.GameplayEffectSpec
¶
- class unreal.GameplayEffectSpec¶
Bases:
StructBase
- GameplayEffect Specification. Tells us:
-What UGameplayEffect (const data) -What Level
-Who instigated
FGameplayEffectSpec is modifiable. We start with initial conditions and modifications be applied to it. In this sense, it is stateful/mutable but it is still distinct from an FActiveGameplayEffect which in an applied instance of an FGameplayEffectSpec.
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: GameplayEffect.h