unreal.GameplayEffectAttributeCaptureSource¶
- class unreal.GameplayEffectAttributeCaptureSource¶
Bases:
unreal.EnumBaseEnumeration for options of where to capture gameplay attributes from for gameplay effects.
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: GameplayEffectTypes.h
- SOURCE¶
Source (caster) of the gameplay effect.
- Type
0
- TARGET¶
Target (recipient) of the gameplay effect.
- Type
1