unreal.GameplayEffectAppliedTargetDelegate

class unreal.GameplayEffectAppliedTargetDelegate(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Gameplay Effect Applied Target Delegate Delegate Signature

Parameters:

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityTask_WaitGameplayEffectApplied_Target.h