unreal.GameplayCueNotify_AttachPolicy
¶
- class unreal.GameplayCueNotify_AttachPolicy¶
Bases:
EnumBase
EGameplayCueNotify_AttachPolicy
Specifies if the gameplay cue notify should attach to the target actor.
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: GameplayCueNotifyTypes.h
- ATTACH_TO_TARGET: GameplayCueNotify_AttachPolicy¶
Attach to the target actor if possible.
- Type:
1
- DO_NOT_ATTACH: GameplayCueNotify_AttachPolicy¶
Do not attach to the target actor. The target may still be used to get location and other information.
- Type:
0