unreal.GameplayColllisions
¶
- class unreal.GameplayColllisions¶
Bases:
StructBase
Gameplay Colllisions
C++ Source:
Plugin: ChaosFlesh
Module: ChaosFleshEngine
File: ChaosDeformableGameplayComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
rig_bound_ray_casts
(RigBoundRayCasts): [Read-Write]