unreal.GameplayAbilityReplicationPolicy

class unreal.GameplayAbilityReplicationPolicy

Bases: unreal.EnumBase

How an ability replicates state/events to everyone on the network

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: GameplayAbilityTypes.h

REPLICATE_NO

We don’t replicate the instance of the ability to anyone.

Type

0

REPLICATE_YES

We replicate the instance of the ability to the owner.

Type

1