unreal.GameplayAbilityActivationMode

class unreal.GameplayAbilityActivationMode

Bases: EnumBase

Describes the status of activating this ability, this is updated as prediction is handled

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: GameplayAbilitySpec.h

AUTHORITY: GameplayAbilityActivationMode = Ellipsis

We are the authority activating this ability

Type:

0

CONFIRMED: GameplayAbilityActivationMode = Ellipsis

We are not the authority, but the authority has confirmed this activation

Type:

3

NON_AUTHORITY: GameplayAbilityActivationMode = Ellipsis

We are not the authority but aren’t predicting yet. This is a mostly invalid state to be in

Type:

1

PREDICTING: GameplayAbilityActivationMode = Ellipsis

We are predicting the activation of this ability

Type:

2

REJECTED: GameplayAbilityActivationMode = Ellipsis

We tried to activate it, and server told us we couldn’t (even though we thought we could)

Type:

4