unreal.GameModeName
¶
- class unreal.GameModeName¶
Bases:
StructBase
Helper structure, used to associate GameModes with shortcut names.
C++ Source:
Module: EngineSettings
File: GameMapsSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
game_mode
(SoftClassPath): [Read-Write] GameMode class to loadname
(str): [Read-Write] Abbreviation/prefix that can be used as an alias for the class name