unreal.FreezeFrame¶
- class unreal.FreezeFrame(outer=None, name='None')¶
Bases:
unreal.ObjectThis singleton object allows Pixel Streaming to be frozen and unfrozen from Blueprint. When frozen, a freeze frame (a still image) will be used by the browser instead of the video stream.
C++ Source:
Plugin: PixelStreaming
Module: PixelStreaming
File: FreezeFrame.h