unreal.FrameRange¶
- class unreal.FrameRange¶
Bases:
StructBaseFrame Range
C++ Source:
Plugin: CaptureData
Module: CaptureDataCore
File: FrameRange.h
Editor Properties: (see get_editor_property/set_editor_property)
end_frame(int32): [Read-Write]name(str): [Read-Write]start_frame(int32): [Read-Write]