unreal.FrameNumberRange
¶
- class unreal.FrameNumberRange(lower_bound: FrameNumberRangeBound = Ellipsis, upper_bound: FrameNumberRangeBound = Ellipsis)¶
Bases:
StructBase
A contiguous set of frame numbers described by lower and upper bound values. note: This is a mirror of TRange<FFrameNumber>, defined in Range.h note: Fields are private to match the C++ declaration in the header above.
C++ Source:
Module: CoreUObject
File: NoExportTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
lower_bound
(FrameNumberRangeBound): [Read-Write]upper_bound
(FrameNumberRangeBound): [Read-Write]
- property lower_bound: FrameNumberRangeBound¶
[Read-Write]
- Type:
- property upper_bound: FrameNumberRangeBound¶
[Read-Write]
- Type: