unreal.ForceFeedbackEffectOverridenChannelDetails

class unreal.ForceFeedbackEffectOverridenChannelDetails

Bases: StructBase

A wrapper struct for setting channel details on a per-platform basis

C++ Source:

  • Module: Engine

  • File: ForceFeedbackEffect.h

Editor Properties: (see get_editor_property/set_editor_property)

  • channel_details (Array[ForceFeedbackChannelDetails]): [Read-Write]