unreal.FontRenderInfo¶
- class unreal.FontRenderInfo(clip_text: bool = False, enable_shadow: bool = False, glow_info: DepthFieldGlowInfo = Ellipsis)¶
Bases:
StructBaseInformation used in font rendering
C++ Source:
Module: Engine
File: EngineTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
clip_text(bool): [Read-Write] Whether to clip textenable_shadow(bool): [Read-Write] Whether to turn on shadowingglow_info(DepthFieldGlowInfo): [Read-Write] Depth field glow parameters (only usable if font was imported with a depth field)
- property glow_info: DepthFieldGlowInfo¶
[Read-Write] Depth field glow parameters (only usable if font was imported with a depth field)
- Type: