unreal.FontParameterValue
¶
- class unreal.FontParameterValue(parameter_info=['None', MaterialParameterAssociation.GLOBAL_PARAMETER, - 1], font_value=None, font_page=0)¶
Bases:
unreal.StructBase
Editable font parameter.
C++ Source:
Module: Engine
File: MaterialInstance.h
Editor Properties: (see get_editor_property/set_editor_property)
font_page
(int32): [Read-Write] Font Pagefont_value
(Font): [Read-Write] Font Valueparameter_info
(MaterialParameterInfo): [Read-Write] Parameter Info
- property font_page¶
[Read-Write] Font Page
- Type
(int32)
- property parameter_info¶
[Read-Write] Parameter Info
- Type