unreal.FontImportOptions¶
- class unreal.FontImportOptions(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectHolds options for importing fonts.
C++ Source:
Module: Engine
File: FontImportOptions.h
Editor Properties: (see get_editor_property/set_editor_property)
data(FontImportOptionsData): [Read-Write] The actual data for this object. We wrap it in a struct so that we can copy it around between objects.