unreal.FontHinting
¶
- class unreal.FontHinting¶
Bases:
EnumBase
EFont Hinting
C++ Source:
Module: SlateCore
File: CompositeFont.h
- AUTO: FontHinting¶
Force the use of an automatic hinting algorithm.
- Type:
1
- AUTO_LIGHT: FontHinting¶
Force the use of an automatic light hinting algorithm, optimized for non-monochrome displays.
- Type:
2
- DEFAULT: FontHinting¶
Use the default hinting specified in the font.
- Type:
0
- MONOCHROME: FontHinting¶
Force the use of an automatic hinting algorithm optimized for monochrome displays.
- Type:
3
- NONE: FontHinting¶
Do not use hinting.
- Type:
4