unreal.FoliageScaling
¶
- class unreal.FoliageScaling¶
Bases:
unreal.EnumBase
EFoliage Scaling
C++ Source:
Module: Foliage
File: FoliageType.h
- FREE¶
Foliage instances will have random X,Y and Z scales.
- Type
1
- LOCK_XY¶
Locks the X and Y axis scale.
- Type
2
- LOCK_XZ¶
Locks the X and Z axis scale.
- Type
3
- LOCK_YZ¶
Locks the Y and Z axis scale.
- Type
4
- UNIFORM¶
Foliage instances will have uniform X,Y and Z scales.
- Type
0