unreal.FoliageScaling¶
- class unreal.FoliageScaling¶
Bases:
EnumBaseEFoliage Scaling
C++ Source:
Module: Foliage
File: FoliageType.h
- FREE: FoliageScaling = Ellipsis¶
Foliage instances will have random X,Y and Z scales.
- Type:
1
- LOCK_XY: FoliageScaling = Ellipsis¶
Locks the X and Y axis scale.
- Type:
2
- LOCK_XZ: FoliageScaling = Ellipsis¶
Locks the X and Z axis scale.
- Type:
3
- LOCK_YZ: FoliageScaling = Ellipsis¶
Locks the Y and Z axis scale.
- Type:
4
- UNIFORM: FoliageScaling = Ellipsis¶
Foliage instances will have uniform X,Y and Z scales.
- Type:
0