unreal.FolderTemplate

class unreal.FolderTemplate

Bases: StructBase

Properties of a folder in the production’s template folder hierarchy

C++ Source:

  • Plugin: CinematicAssemblyTools

  • Module: CineAssemblyToolsEditor

  • File: ProductionSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • create_if_missing (bool): [Read-Write]

  • internal_path (str): [Read-Write]