unreal.FolderTemplate¶
- class unreal.FolderTemplate¶
Bases:
StructBaseProperties of a folder in the production’s template folder hierarchy
C++ Source:
Plugin: CinematicAssemblyTools
Module: CineAssemblyToolsEditor
File: ProductionSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
create_if_missing(bool): [Read-Write]internal_path(str): [Read-Write]