unreal.FirstPersonPrimitiveType

class unreal.FirstPersonPrimitiveType

Bases: EnumBase

Determines how a primitive interacts with first person rendering.

C++ Source:

  • Module: Engine

  • File: PrimitiveComponent.h

FIRST_PERSON: FirstPersonPrimitiveType

Primitive is rendered as first person and affected by first person properties on the camera.

Type:

1

NONE: FirstPersonPrimitiveType

Primitive does not interact with first person rendering.

Type:

0