unreal.FilterOptionPerAxis
¶
- class unreal.FilterOptionPerAxis(x: bool = False, y: bool = False, z: bool = False)¶
Bases:
StructBase
Filter Option Per Axis
This is used to filter per axis for constraint options
C++ Source:
Module: AnimationCore
File: Constraint.h
Editor Properties: (see get_editor_property/set_editor_property)
x
(bool): [Read-Write]y
(bool): [Read-Write]z
(bool): [Read-Write]